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Yahoo
Ad Tech Video UX Monetization

Reworking native video ads to capture lost revenue

My RoleUX Lead
ScopeRedesign · UX improvement · Revenue optimization
PartnersEng · PM · Research · Data Science · Legal
ToolsSketch · Flinto
TL;DR — The outcome
Shipped design
+6%
CTR increase
The shipped design drove a +6% average CTR lift on Yahoo Homepage mobile video ads
$3M
Forecasted annual gain
Projected revenue uplift if +6% CTR scales across all mobile web and app — not including Yahoo Mail
$254K
Revenue per quarter
Incremental revenue per quarter from mobile web Home alone

Yahoo’s native video ads had UX problems quietly costing revenue. I redesigned the experience, ran a two-bucket live test on real Yahoo Homepage traffic, and the winning design is forecasted to generate $3M in additional annual revenue once scaled across mobile web and app.

The problem

The existing ad experience was losing clicks — and trust

Yahoo’s native video ads were underperforming on CTR. The only lever to increase CPC demand value was to increase click-through rate, which made this a design problem with a direct revenue line.

How might we increase CTR of Yahoo’s native video ads to capture lost revenue?

What was wrong with the existing design

  • Text overlay and mute icon are placed too close together, generating accidental taps between them
  • Tapping the replay button or sound icon takes users to the advertiser’s page — misleading and deceiving to users’ intention
  • Doesn’t follow Yahoo’s standard ad label design — inconsistent with user expectations across the platform
Existing Design — mWeb
Misleading tap targets, no CTA, non-standard ad label
Existing video ad design
Design principles

Four design principles that shaped every decision

Every design decision was guided by four principles — balancing UX quality, revenue potential, technical feasibility, and page performance from the very start.

Fix all existing issues and improve the overall video ad experience — clear tap targets, standard ad label, trustworthy interactions
Work within current tech and asset sizes — no design that requires new infrastructure or significant external team dependencies
No UX overload — the redesign must not impact page load performance or disrupt the surrounding content experience
Increase CTR to increase revenue — higher click-through rate directly increases CPC demand value and total ad revenue
Design explorations

Many variations, one rigorous filter

I explored a wide range of design directions in collaboration with PMs and engineers — evaluating each against UX quality, monetization potential, and engineering effort. Every concept was stress-tested against all six design goals before being considered for a live bucket test.

Design explorations

A snapshot of design explorations — evaluated across UX, revenue, and engineering effort

Bucket tests

Two designs. Real traffic. Data decides.

We finalized two designs and tested them on a small percentage of actual Yahoo Homepage mobile visitors. Both designs addressed the core UX issues from the existing experience.

What both designs improved

Bucket 1

Conservative companion card treatment

Bucket 1 design

Bucket 2 — Shipped

More prominent companion card treatment

Bucket 2 design
Results

Both designs improved the experience — Bucket 2 drove higher CTR

Both designs were tested on real Yahoo Homepage traffic with a small percentage of actual visitors. Neither design negatively impacted any UX KPIs — Bucket 2 drove the stronger CTR result and was selected for shipping.

Bucket 1

Bucket 1 results
+3%
CTR increase
  • Total media revenue increased
  • Total media native ad revenue increased
  • No statistically significant impact on retention, time spent, stream clicks, or pageviews
  • No impact on page load performance

Bucket 2 — Shipped

Bucket 2 results
+6%
CTR increase
  • Total media revenue increased
  • Total media native ad revenue increased
  • No statistically significant impact on retention, time spent, stream clicks, or pageviews
  • No impact on page load performance
Impact & decision

Bucket 2 shipped — generating significant incremental revenue

Bucket 2 drove a higher CTR than Bucket 1 (+6% vs. +3%). It was shipped.

The design drives incremental revenue without touching UX KPIs such as retention, pageviews, stream clicks, or time spent. The result validates a core principle — improving user experience and hitting business goals are not in tension.

$254K
Revenue per quarter
Incremental revenue from mobile web Home alone
$3M
Revenue per year
If +6% CTR scales to all mobile web and app use cases — not including Yahoo Mail
Reflection

What this project reinforced

💡
What I learned
  • Business goals can be achieved by offering users a better experience — this project proved it directly. Fixing broken UX raised CTR and revenue simultaneously
  • Live bucket testing on real traffic is irreplaceable. No amount of internal review predicts real-world behavior as accurately as actual data from real users
  • Collaborating with engineers during explorations (not after) surfaces technical constraints early and avoids costly late-stage pivots
🔭
What I’d do next
  • Bring the success of mobile design to desktop
  • Iterate further on the mobile version to push CTR even higher now that the baseline is established
  • Add closed captions to the video — this would improve usability for users watching without sound and potentially increase CTR further
Walmart+ Mass Acquisition
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